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- > > >> Hi everybody..!
- > >
- > > > ID laughed at someone asking for Falcon-Doom (so that's their atti-
- > > > tude..) - quite a while ago.
- > >
- > > I wonder what they will say if they ever see bad mood? Maybe they will
- > > drop a million dollar lawsuit on us just because it's so mucher better
- > > coded then Doom? ;-)
- >
- > Well, we wouldn't like to think they'd be real ***holes - this project
- > doesn't really mean anything to their business, after all.. But then
- > again, America in the land of lawyers. If some guy somewhere has head-
- > ache, or his wife has messed with a team of football players the other
- > (k)night... They _can_ be really nasty, if they want to. Nobody can
- > stop them, unfortunately.. =( Let's hope this lawsuit remains a joke.
-
- America is the land of rape and honey....
-
- > > The same goes for me. Maybe we must learn to code if we want it to get
- > > ready someday?
- >
- > Really, there's very little we can do what comes to programming...
- > I've done enough Basic and Pascal to know that making excellent
- > assembler- and DSP-code is unbelievably complex. If one doesn't
- > have pretty good skills in those areas already, Bad Mood hardly
- > is the playfield to start with, I'm afraid.. =( I mean, who
- > wants some inefficient, probably buggy code inside Bad Mood?
-
- I completly agree with you, but we can stay away from the actual game
- code and help out with other stuff that need to be done like intros,
- presentation, menus etc.
-
- > > Yup. May the code be with you.
- >
- > Very well said =) !
-
- :-)
-
- //Magnus Kollberg
-
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